Golferang
Dear potential investors,
This is the tech demo of a 4 year developpement plan to get ahead of competition. Golf will be the next rising star of games, and Golferang adds its spin to it!
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This is our submition to
The Very Serious Juniper Dev Game Jam
Music was once again the collateral damage of questionable planning from Yseul (me), but we do have SFX!
We hope you enjoyed your time Golferang'ing.
Happy Jamming !
Controls :
Mouse: Aim
Left Click: Start shooting, set Power, Fire (like a golf game)
WASD: Move Camera
Tab: Zoom / Unzoom
Q and E: Increase or Decrease Spin effect
Escape : Menu
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Authors | Yseul, YuchiTonks |
| Genre | Sports |
| Made with | Godot |
| Content | No generative AI was used |


Comments
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Good game, I started a bit baffled by the colourful NES style pallet (which felt familiar) and the unintuitive controls, but I ended up even wishing there was another level.
I would have liked tighter curves for some trickshots and changing the aim of the center of the curve, not only the inclination of the shot. I also wish there was a cancel button for the shot, most of my time playing was checking if i liked the trajectory and wating until the cursor returned to correct the angle.